Characters

WORK IN PROGRESS...
I am currently working on modeling an Ork from the concept art of Cory Loftis.  I appreciate any constructive criticism. Be sure to also check out my props page to see the weapons.
Final result in the game res version of the Ork.(5/2/12)


My latest work (4/19/2012). A few quick renders. Game res versions coming soon.


This is my second version of my working model.  I retopologized it in Zbrush and did some clean up work in Maya.  For sake of time I think this may be as finished as its gonna get.  I still don't like the geometry around the brow so I'll still work on that.  Now its onto building the clothing, armor and weapons.
This is my latest version of the Ork.  I cleaned up the geometry on the hands, face, arm & brow to allow better mesh deformation.  I also added the clothing and armor.  Next task...model the weapons.  So far the total polygon count is at 7747 faces and 15098 tris.












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