This is a game res character I modeled for fun.
The concept art was based off one of my favorite artists Sean Galloway.


My current character (WIP). Now comes the fun part of sculpting in the details. I am not exactly sure what direction I want to take him but that's part of the point in this piece. Eventually I would like to add some sort of clothing or armor. Got any suggestions?

I finally got around to polypainting. Every time I look at it it still seems too monochromatic.

Final result in the game res version of the Ork.(5/2/12)

I built this character "Zeke" for part of my senior film called IZZY. 
- modeled in Maya. textures with photoshop and renderman/slim. rendered in renderman.

No comments: