Tractor tires as part of a WIP for a tractor that I am building.
Here is the work in progress (Updated 4/7) of the Ork shield. It is very close to being finished. I still plan on adding details such as the crossbones and a couple of stuck arrows( I just added some teeth and enlarged the eye sockets. I find myself wanting to go crazy with details but am trying to keep it as simple as the original art.
This dagger will eventually be shown in my character page, but for now I'll just stick it in here until I finish my Ork character.
Here is an idea I had for a new primary weapon for the Pyro in TF2. The thought is that this is primarily a defensive weapon. So close combat leaves you at a disadvantage. My idea is that you can squirt flammable liquid on objects, buildings and opponents. Opponents take mini crit damage once ignited. The catch is that you must light it with your flare gun, mele weapon or a teammates flamethrower (creates a spark igniting the liquid/an teammate with a metal weapon can ignite). There will be a recharge bar. Once that is recharged your sprayed liquid is dried up. The sooner you ignite the liquid after spraying it, the longer it will stay aflame. There is also a limited distance to how far you can squirt. I could see this coming in handy for bottlenecks and spy checking.
Suggestions of a name?
I am a private tutor in my free time and here is a quick project that I wanted to do along with my students. Nothing super extravagant, just merely a first project for them to get familiar with learning how to layout UV's and apply textures.
A game res guitar.
A game res flower.













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